bring immersive worlds to life

Deploy, manage, and control real-time immersive experiences across physical spaces, all from one system.

Real-time Environments

Beyond static content

Bring environments to life with real-time controls for weather, lighting, perspective, and atmosphere. Adapt the experience to the space, audience, or moment without recreating the content.

Virtual Windows

A window into another world

Transform physical display surfaces into windows overlooking virtual environments. From compact showrooms to expansive galleries, deliver immersive experiences that respond to the scale and layout of your space.

Features

Everything you need to run immersive experiences.

A depiction of Ultraleap's latest 3D motion tracking hardware.

Interactions

More than a passive experience.

Bring immersive worlds to life with interactive behaviors, dynamic environments, and responsive content that goes beyond traditional playback.

Immersive Library

Your worlds. One place.

Organize and access immersive environments from a central library, making it easier to find, manage, and prepare content for deployment.

Image of commuter station tunnel with a large video wall using our platform

Immersive Playlist

Curate the experience

Create playlists of immersive environments with their preferred settings and interactions. Organize content into sequences for presentations, exhibitions, and ongoing venue experiences.

Display Integration

Made for physical spaces

Bring Unreal Engine environments to LED displays and projection systems, creating shared immersive experiences without headsets.

X-ray look into multiple immersive rooms

Multi-node System

One system. Multiple displays.

Coordinate immersive experiences across connected display nodes, simplifying the operation of complex display installations.

Artist Plugin

Create in Unreal. Prepare for Launcher.

Use the MRSV*SPACE Artist Plugin to prepare, optimize, and publish immersive environments for deployment through Launcher.

Control App

Control at your fingertips

Manage environments, playlists, and available interactions through an intuitive web-based interface, accessible from compatible devices.

Space Builder

Configure before you deploy

Map physical spaces, configure display layouts, and generate native Unreal Engine nDisplay configurations with Space Builder.

Forest room environment in public spaces for people to enjoy

MRSV*SPACE Launcher

Frequently Asked Questions

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What is the MRSV*SPACE Launcher?

Launcher is an application for deploying, managing, and operating Unreal Engine-powered immersive experiences in physical spaces. It simplifies the technical workflows behind running real-time environments across LED displays and projection systems.

Can I use my own Unreal Engine environments with Launcher?

Launcher is designed to support immersive environments prepared for deployment through the MRSV*SPACE workflow, including content created using our Artist Plugin. Compatibility depends on how the Unreal Engine project is configured and packaged.

Can I control immersive experiences without using Unreal Engine?

Yes. Launcher's web-based control interface allows operators to access environments, manage playlists, adjust available settings, and trigger supported interactions without working directly inside Unreal Engine.

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